Analisis Pemikiran Jean Baudrillard tentang Simulasi dan Realitas dalam Konteks Era Digital

Main Article Content

Ropip Asharudin

Abstract

This article discusses Jean Baudrillard's thoughts on simulation and reality in the context of the digital era. This study used a qualitative approach with a descriptive-analytical method. Jean Baudrillard's thoughts in this study occupy a position as a formal object. While simulation and reality are the material objects. The digital era is the scope of discussion in this study. The results of the research and discussion show that Jean Baudrillard in his works has explained how technology and digital media strengthen the phenomenon of simulation and blur the boundaries between reality and imagination, here Baudrillard sees that the world has turned into a simulacrum, where representations and experiences created by the media the masses have replaced reality. In the end, this article reaches the conclusion that in the digital era, hyperreality is becoming increasingly important as a substitute for reality, the impact of the digital era on the concept of simulation and fake reality is experiencing ecstasy.

Downloads

Download data is not yet available.

Article Details

Section
Articles
Author Biography

Ropip Asharudin, UIN Sunan Gunung Djati Bandung

Jurusan Aqidah dan Filsafat Islam, Fakultas Ushuluddin

References

Azwar, M. (2014). Teori Simulakrum Jean Baudrillard dan Upaya Pustakawan Mengidentifikasi Informasi Realitas. Jurnal Ilmu Perpustakaan & Kearsipan Khizanah Al-Hikmah, Vol.2 No.1, 38–48.

Barroso, P. (2022). From Reality to The Hyperreality of Simulation. Texto Livre, 15. Https://Www-Redalyc-Org.Translate.Goog/Journal/5771/577170677034/Html/?_X_Tr_Sl=En&_X_Tr_Tl=Id&_X_Tr_Hl=Id&_X_Tr_Pto=Tc

Darmalaksana, W. (2020). Metode Penelitian Kualitatif Studi Pustaka dan Studi Lapangan. Pre-Print Digital Library UIN Sunan Gunung Djati Bandung, 1–6.

Dian Harmaningsih, Susi Yunarti, Wijayanti Fikom, U. Y. (2016). Hiperrealitas dalam Media Sosial (Simulasi Citra Keluarga Harmonis Selebriti di Instagram). Lembaga Penelitian, Publikasi Dan Pengabdian Kepada Masyarakat (Lpppm), 1–23.

Handy, M., & Wijaya, D. (2020). Konsumsi Media Sosial bagi Kalangan Pelajar (Studi pada Hyperrealitas Tik Tok ). 3(2), 170–192.

Islam, R. C. (2017). Simulacra sebagai Kritik atas Modernisme (Studi Analisis atas Pemikiran Jean P. Baudrillard). Jaqfi: Jurnal Aqidah Dan Filsafat Islam, Vol.2 No,1 (2017), 1–23.

Jauhari, M. (2017). Media Sosial: Hiperrealitas dan Simulacra Perkembangan Masyarakat Zaman Now dalam Pemikiran Jean Baudrillard. Jurnal Al-’Adalah, 20(1), 117–136. Http://Ejournal.Iain-Jember.Ac.Id/Index.Php/Aladalah/Article/View/737/584

Martadi. (2003). Hiper-Realitas Visual. Nirmana, 5(1), 80–95.

Oktavianingtyas, I., Seran, A., & Sigit, R. R. (2021). Jean Baudrillard dan Pokok Pemikirannya. Propaganda, 1(2), 113–121. Https://Doi.Org/10.37010/Prop.V1i2.258

Sari, N. I. (2017). Pemikiran Jean Baudrillard Tentang Simulacra dalam Budaya Peniruan Produk Bermerek menurut Perspektf Islam.

Saumantri, T., & Zikrillah, A. (2020). Teori Simulacra Jean Baudrillard dalam Dunia Komunikasi Media Massa. Orasi: Jurnal Dakwah Dan Komunikasi, 11(2), 247. Https://Doi.Org/10.24235/Orasi.V11i2.7177

Setiawan, W. (2017). Era Digital dan Tantangannya. Seminar Nasional Pendidikan. Seminar Nasional Pendidikan, 1–9.